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Dice Kit for iPhone, iPod Touch Available on the Apple iTunes App Store

In Apps on August 23, 2011 by t-rex Tagged: , , , , ,

Have you ever had to change your plans to play your favorite board game because one of the dice was missing? We’re here to help!

Dice Kit is the answer to the old problem of missing dice. You can now play your favorite games without worrying about loosing dice or having to look for them.

Get Dice Kit for iPhone, iPod Touch from the Apple iTunes App Store

Dice Kit gives you sixteen dice that you can roll at the same time.

Simply tap any of the sixteen squares to display a screen that gives you a choice of fourteen dice side ranges that cover the most popular adventure, board, dice, role-playing, or strategy games (Dungeons and Dragons, Warhammer, Yahtzee, just to name a few).

Dice Kit remembers your choices. Your dice side and layout settings are preserved and restored the next time you start Dice Kit.

Enjoy Dice Kit and check out other Surfing Dino apps!

Mobile Development Showcase

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Dice Kit HD for iPad Available on the Apple iTunes App Store

In Apps on August 22, 2011 by t-rex Tagged: , , ,

Have you ever had to change your plans to play your favorite board game because one of the dice was missing? We’re here to help!

Dice Kit HD is the answer to the old problem of missing dice. You can now play your favorite games without worrying about loosing dice or having to look for them.

Get Dice Kit for iPad from the Apple iTunes App Store

Dice Kit HD gives you sixteen dice that you can roll at the same time.

Simply tap any of the sixteen squares to display a screen that gives you a choice of fourteen dice side ranges that cover the most popular adventure, board, dice, role-playing, or strategy games (Dungeons and Dragons, Warhammer, Yahtzee, just to name a few).

Dice Kit HD remembers your choices. Your dice side and layout settings are preserved and restored the next time you start Dice Kit.

Enjoy Dice Kit and check out other Surfing Dino apps!

Mobile Development Showcase

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Apps for Kids: Marcus’ Discoveries HD for Apple iPad Available on the Apple iTunes App Store

In Apps on August 15, 2011 by t-rex Tagged: , , ,

Marcus’ Discoveries HD teaches small children how the basic touch gesture works and tickles their curiosity to find out what happens when they touch different buttons. The app improves the child’s hand-eye coordination in a fun way.

If your child is constantly tying to grab your iPad from you and you worry what he or she might mess up your email, buy Marcus’ Discoveries HD and make it your child’s favorite first iPad app.

Marcus’ Discoveries HD is designed to be one of the first apps that a small child, around 2 years old or so comes in contact with on the iPad Touch.

You will both benefit–your child will have something to play with that’s right for his or her age and you will no longer worry about the little hands messing up your appointments.

If you are looking for an app that will not frustrate your child buy Marcus’ Discoveries HD today and let your child play with your iPad.

The app is rated 4+, but it is designed for children 2+ years old.

Like other apps in the Marcus’ series Marcus’ Discoveries HD was throughly tested by its target audience, in this case 2-year-olds. It features custom artwork by a profesional artist specializing in illustrating children’s books, high-resolution pictures, and cinematic sound effects. Like all of our apps for small children, this one too was consulted with a psychologist specializing in child development.

Follow us on Twitter @surfingdino and like us on Facebook. There’s a lot more coming from Surfing Dino soon!

Have fun and check out other Surfing Dino apps!

Mobile Development Showcase

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Apps for Kids: Marcus’ Discoveries (iPhone, iPod Touch) Available on the Apple iTunes App Store

In Apps on August 8, 2011 by t-rex Tagged: , , , , ,

Marcus’ Discoveries teaches small children how the basic touch gesture works and tickles their curiosity to find out what happens when they touch different buttons. The app improves the child’s hand-eye coordination in a fun way.

If your child is constantly tying to grab your iPhone or iPod Touch from you and you worry what he or she might mess up your email, buy Marcus’ Discoveries and make it your child’s favorite first iPhone or iPod Touch app.

Marcus’ Discoveries is designed to be one of the first apps that a small child, around 2 years old or so comes in contact with on the iPhone or the iPod Touch.

You will both benefit–your child will have something to play with that’s right for his or her age and you will no longer worry about the little hands messing up your appointments.

If you are looking for an app that will not frustrate your child buy Marcus’ Discoveries today and let your child play with your iPhone or iPod Touch.

The app is rated 4+, but it is designed for children 2+ years old.

Like other apps in the Marcus’ series Marcus’ Discoveries was throughly tested by its target audience, in this case 2-year-olds. It features custom artwork by a profesional artist specializing in illustrating children’s books, high-resolution pictures, and cinematic sound effects. Like all of our apps for small children, this one too was consulted with a psychologist specializing in child development.

Follow us on Twitter @surfingdino and like us on Facebook. There’s a lot more coming from Surfing Dino soon!

Have fun and check out other Surfing Dino apps!

Mobile Development Showcase

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This Week in Startups #143 Jason Calacanis interviews David Tisch of TechStars NYC.

In The Big Picture on May 23, 2011 by t-rex Tagged:

This Week in Startups #143 Jason Calacanis interviews David Tisch of TechStars NYC.

One of the reasons I listen to (or watch, if have more time) This Week in Startups is the chance it gives me to learn about the startup scene, what the investors are looking for and what both startups and the investors can do to improve their relations.

Last week’s episode was, once again, full of great ideas, advice, and insights.

I applaud the honesty and the openness of David Tisch, who told us like it is, what he’s looking for and what he offers. I love his integrity and clarity of vision. Let me quote David’s answer to Jason’s question about what David and his partners are looking for:

David Tisch: Team first. Market second. Idea third.

Jason Calacanis: Why?

David Tisch: Because this business is all about people.

And here’s another clear answer to a complex question about why some startups are not fundable using his model of funding:

Jason Calcanis: Not fundable?

David Tisch: Too early. The bigger the vision the harder it is to show progress in 3 months.

I wish there were more investors like David.

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Bitcoin. The international bankers won’t like it, but gamers might.

In The Big Picture on May 12, 2011 by t-rex Tagged: , , ,

After scoring a hit interview with Bill Nguyen of Color, Jason Calacanis does it again with Bitcon. Why is it important? Why should we care? Let me explain.

The last few years have shown that bankers are probably the worst kind of people to give our money to. They will do the most despicable things and get away with them, because they control our money. So far we had to live with the status quo, because there was no viable alternative to the established monetary systems.

But things are about to change thanks to Bitcoin. It is an Open Source currency, issued by computers running the code that implements a very clever Bitcoin algorithm that can generate a finite number of digital coins. There is no central bank and the system is designed to be anonymous. The Bitcoin algorithm contains a very important safeguard–anyone with a special computer can “mint” those coins, but nobody can flood the market with extra fake coins, because the algorithm will generate no more than a preset number of coins. So, no king, parliament, or central bank can dabble with the currency supply.

The algorithm, the mint software and the client software are Open Source which means that anyone can download it, work on it and share his or her work with others. The power over the development of the project is distributed, so is the responsibility. The algorithm and the code are open to public scrutiny and since there is no central bank that issues bitcoins and the algorithm limits the total number of coins it can generate, the whole process is transparent and the rate of the currency supply is completely transparent. Nobody can mint some extra coins on the side and inject them into the system unnoticed.

As Gavin Andresen and Amir Taaki explain in the interview, every bitcoin is accounted for in a distributed database that gets passed from peer to peer between the participants in the Bitcoin monetary system. The Bitcoin database stores the bitcoin ID, the sender ID and the receiver ID, the user data is anonymous unless the users want to advertise their Bitcoin IDs. What is really interesting about bitcoins is the fact that they are like ordinary coins you and I carry in our pockets; they are stored on your computer and if your computer disks crash, you loose your bitcoins just like you would loose your coins if they fell out of a hole in your wallet. But unlike ordinary coins, you can keep their copies on a USB drive, backup tape or online backup. You can recover your lost cash from backup in seconds or minutes. Compare that with the weeks you have to wait for the banks to give you your money back when the ATM you are using malfunctions and you don’t get the cash yet it is marked as withdrawn from your account.

Since there is no central database, nobody can lock your account or prevent you from sending or receiving bitcoins, which is a very important feature as we move towards a cashless society in which it will be very easy to cut off electricity, water, money, and food by simply shutting down one’s bank account. In a way, Bitcoin is the answer to a number of questions we should be asking banks and governments about the future of our money. Of course, that totally takes away the power of governments to seize accounts of people, companies, banks, or other governments. Ooops!

I agree with Jason that Bitcoin is like Linux—a game changer that will spawn hundreds, if not thousands of startups and new ideas about money. Which is a good thing, I also agree with Jason that banks and governments will fight it. Which is a bad thing, because we desperately need innovation in that sector.

Why do I think the banks will fight it? The history of virtual money might give us a clue about what is going to happen to Bitcoin. The first popular internet currency was e-gold, which was an interesting experiment that ended up in law enforcement stepping in and shutting the operation down. As was expected, just like any other currency, criminals had started to use e-gold to launder money. Only when criminals use paper money nobody is trying to shut down the central bank that issued the notes. The case of e-gold should serve as a reminder to those who want to compete with the international network of banks–those guys don’t like competition.

But it is not all doom and gloom. Bitcoin may not replace all the money in the world, but I think there might be governments brave (mad?) enough to switch to it. Also, banks could use a few ideas from that project if they actually care about money.

What if that doesn’t happen? Amir Taaki suggests a possible application for Bitcoin as a currency used in online games. I don’t think it is too outrageous to think that Apple could implement their own economy based on a variant of Bitcoin as a feature of the Game Center. Too wild a though? Linux was supposed to be a worthless toy, too.

If you want to know more about Bitcoin, watch This Week in Startups #140. If the CIA wants to know more about it, shouldn’t you?

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TWiStartups: News roundtable with Rob Tercek, Marshall Kirkpatrick and Lon Harris

In The Big Picture on May 9, 2011 by t-rex Tagged: ,

One of the questions dicussed on the last week’s TWiStartups Roundtable was “Should the government be able to use public information that’s on your Facebook page?

So, is Facebook the ultimate spying machine?

Julian Assange is pointing his finger at Facebook calling Mark Zuckerberg’s creation the greatest spying machine ever. I think he’s right, but Facebook is not the only game in town, not even the first. Before Facebook there were a number of big networks and services with millions of users like the Well, CompuServe, AOL, HotMail, Yahoo!, and Google, of course. Do you think they did not cooperate with the police and secret services?

Each of those introduced new features and pushed the boundaries of acceptable disclosure or commercial use of private information and communications. I think the reason Facebook is getting so much bad press is because it gets to collect a lot of data (comments) and gestures (likes) from the sites whose management choose to implement it. The fact that Facebook has managed to attract over 700 million users is a powerful argument for giving up some control of user data, comments, and gestures. Not everyone likes it, but everybody has to join. Which reminds me of the early history of Standard Oil. With appropriate disclaimers and caveats. The users are hardly ever complaining.

Should users fear Facebook? I don’t think so. At least not yet. Governments have been spying on their own and foreign citizens for thousands of years. Facebook is just a new tool in their arsenal and it is up to us to decide if and what information we feed it with. Governments cannot track everybody, because that kind of activity does not scale, because even if you collect the data about every person on Earth, someone has to interpret it and it is not a task that you can delegate to algorithms. So the governments track just the people they are interested in. So, if you have a reason to believe that your government is spying on you for wrong reasons turn it into an issue that media, bloggers, and politicians can use to force change of the government’s behavior. It is hard, takes decades, but can be done. Do not expect corporations to defend you. They answer to their owners and exist to make profit. When they are forced to take sides, they will take sides with the majority or with those who have real power.

I will worry about Facebook when it gets integrated with power switches and bank accounts and will start turning our electricity, gas, internet, and bank accounts off for posting a picture of a small child being breastfed by her mother. In all honesty, I worry more about the user’s data being sold to banks, cash loans providers, credit card companies, debt collectors, and private investigators.

That’s my take on the issue, if you want to know what Jason Calacanis, Marshall Kirkpatrick, Rob Tercek and Lon Harris have to say about this, watch the clip from the last week’s episode of TWiStartups. Better still, watch the whole episode.

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Apps for Kids: Sophie’s Discoveries for Android Phones Available on the Amazon.com App Store for Android

In Apps on May 4, 2011 by t-rex Tagged: , ,

Sophie’s Discoveries teaches small children how the basic touch gesture works and tickles their curiosity to find out what happens when they touch different buttons. The app improves the child’s hand-eye coordination in a fun way.

If your child is constantly tying to grab your Android phone from you and you worry what he or she might mess up your email, buy Sophie’s Discoveries and make it your child’s favorite first Android app.

Sophie’s Discoveries is designed to be one of the first apps that a small child, around 2 years old or so comes in contact with on an Android phone.

You will both benefit–your child will have something to play with that’s right for his or her age and you will no longer worry about the little hands messing up your appointments.

If you are looking for an app that will not frustrate your child buy Sophie’s Discoveries today and let your child play with your Android phone.

The app is rated 4+, but it is designed for children 2+ years old.

Like other apps in the Sophie’s series Sophie’s Discoveries was throughly tested by its target audience, in this case 2-year-olds. It features custom artwork by a profesional artist specializing in illustrating children’s books, high-resolution pictures, and cinematic sound effects. Like all of our apps for small children, this one too was consulted with a psychologist specializing in child development.

If you want to connect with us, follow us on Twitter @surfingdino, like us on Facebook, and give us thumbs up on StumbleUpon. There’s a lot more coming from Surfing Dino soon!

Have fun!

Mobile Development Showcase

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We’ll have some fun stuff for you this week!

Follow us on Twitter @surfingdino and like us on Facebook. There’s a cool stuff for royal fans coming from Surfing Dino soon!

Apps for Kids: Are You a Fan of Catherine and William, Looking for Royal Wedding Apps and Games?

on April 26, 2011 by t-rex

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Finding Beta Testers for Our Apps for Small Children

In App Developer Stories on April 25, 2011 by t-rex

When we designed our series of apps for small children, we found out that it was rather difficult to find beta testers. Our friends with small children did not have the time to test our apps for a very simple reason–being a parent is a one big beta test and there is no time left for doing favors to programmer friends.

So, the friends as beta-testers idea was out. Another idea–approaching mums with small kids in playgrounds was out for obvious reasons–you’ll be either told to beat it or sooner or later someone will call the cops. The only idea that was left was cooperation with a pre-school that was open to new technologies.

We managed to find one that was willing to help us. We were supposed to bring our own iPod Touches and not expect that all of our apps would be allowed. In the end the headmistress liked the apps so much she asked if we could write a couple more.

Before you go calling pre-schools in your area, you must now one thing–they will never do anything without the parents’ approval, so plan in advance to allow for the time required to get the approval, be ready to speak to the parents and be honest about what you want from the kids. No parent will let you experiment with their children. You need to prove that your apps have value and that the benefits will be mutual.

That’s how we went about testing our apps for kids on the iPhone/iPod Touch and the iPad.